Say Hello to Offworlders, a Rules-Light Spacefaring RPG

Offworlders is a roleplaying game in the tradition of Traveller and Stars Without Number, that strips the classic formula of bouncing between planets with a crew of misfits down to its barest essentials.

The Cover of Offworlders

Offworlders is built on the foundation laid by World of Dungeons, by John Harper. If you’ve seen that game, you have a pretty good idea of how Offworlders works. It’s a little bit more than just a reskin though. Offworlders contains a brief but thorough chapter of GM tools and structures to plan single sessions as well as campaigns. Like World of Dungeons, Offworlders is designed to be heavily interpreted in play, hacked to bits, and customized to taste.

There are a huge number of very well-built roleplaying games for science fiction campaigns. I play those games too. I put Offworlders together because I wanted one that I could play with twenty minutes notice for a one-shot, but that had enough going on to be usable for short campaigns too. World of Dungeons, which is a hyper-distilled riff on old school D&D, provided a perfect framework.

Originally, Offworlders was just a document on my Google Drive, until my friend Olivia Gulin offered to do layout and illustration for it. Olivia’s drawings and designings  really bring my little hack to life. The PDF includes dozens of drawings of characters, ships and equipment, as well as character and ship record sheets.

Like World of Dungeons, Offworlders is going to be a free pdf. We are trying to figure out a paid print on demand version, too.

It’s coming soon! Stay tuned.

5 Replies to “Say Hello to Offworlders, a Rules-Light Spacefaring RPG”

    1. Olivia is printing out a sort of second-to-final version on her end right about now. I want to get the PDF up to snuff with contents and bookmarks and stuff too. So I’m thinking it should be quite soon indeed. I’ve never put anything on DriveThru before though, and I’d like to get POD up and running at the same time as the free PDF. Not sure exactly how long it takes to set that up!

  1. Absolutely WOW!
    I was thinking about a good space game and how to hack other stuff for running it the other day, and here you are! Excellent.
    Thank you, Chris and Olivia, I’m really looking forward to reading it!

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