This is Part 4 of my Thursdays in Thracia B/X Dungeons & Dragons Campaign, an actual play of Jennell Jaquays’ The Caverns of Thracia. For more context, start from Part 0.

Feelings About Games
This is Part 4 of my Thursdays in Thracia B/X Dungeons & Dragons Campaign, an actual play of Jennell Jaquays’ The Caverns of Thracia. For more context, start from Part 0.
This is Part 3 of my Thursdays in Thracia B/X Dungeons & Dragons Campaign, an actual play of Jennell Jaquays’ The Caverns of Thracia. For more context, start from Part 0.
Continuing from Part 2, after the party had suffered a casualty from a terrible statue.
Standing amidst the rubble of the animate statue, the party realized that while they had lost a member, they had also gained two new ones. Skubble the Dwarf and Toba the Cleric, both of whom were just reorienting themselves, after having spent some time paralyzed by the gaze of the other statue, the one with yellow gemstone eyes that freeze all who gaze upon it.
This is Part 2 of my Thursdays in Thracia B/X Dungeons & Dragons Campaign. For more context, start from Part 0.
Continuing from Part 1, as the party descended into the caverns after facing a Gnoll on the stairs.
This is Part 1 of my Thursdays in Thracia B/X Dungeons & Dragons Campaign. For more context, check out Part 0.
I ran the first session of The Caverns of Thracia last week, and it was, by and large, a success. I ended up with only three players, which would be a dangerously small number of PC’s in a B/X game, so I had each player create two characters. With a couple of hirelings in tow, a party of eight set out into the jungle in search of the famed lost city of Thracia, where vast riches and/or ignoble death await!
Here is a report of half of that session, followed by my relevant observations about B/X D&D so far.